Testing a massively multi-player game with Virtual Realities
Executive Summary
For each release cycle (bi-monthly), Mindfire executed testing and verification of hotfixes – server side, patches, content changes. A complete regression test was run once or twice on a release candidate. For every release, client created a regression test instance on their intranet with all the relevant regression tests that need to be performed, marking each one’s priority. Regression tests were carried on manually following the test instructions and scripts provided by the client. Our testing team also helped in filtering and verifying their support issues directly posted by users and escalated the relevant ones to the internal development team.
About our Client
Software Games Company
Industry
Software Games
Technologies
Testing